Table of Contents

Struct D2D1.PathGeometry.Ptr

Namespace
Xui.Runtime.Windows
Assembly
Xui.Runtime.Windows.dll
public struct D2D1.PathGeometry.Ptr : IDisposable
Implements
Inherited Members

Constructors

Ptr(void*)

public Ptr(void* ptr)

Parameters

ptr void*

Properties

IsNull

public bool IsNull { get; }

Property Value

bool

Methods

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

public void Dispose()

Open()

public D2D1.GeometrySink.Ptr Open()

Returns

D2D1.GeometrySink.Ptr

Operators

implicit operator void*(Ptr)

public static implicit operator void*(D2D1.PathGeometry.Ptr p)

Parameters

p D2D1.PathGeometry.Ptr

Returns

void*