Enum DXGI.Usage
[Flags]
public enum DXGI.Usage : uint
Fields
BackBuffer = 64DiscardOnPresent = 512ReadOnly = 256RenderTargetOutput = 32ShaderInput = 16UnorderedAccess = 1024
[Flags]
public enum DXGI.Usage : uint
BackBuffer = 64DiscardOnPresent = 512ReadOnly = 256RenderTargetOutput = 32ShaderInput = 16UnorderedAccess = 1024