Struct D3D11.SubresourceData
Specifies data for initialising a subresource (e.g. initial pixel data for a texture).
Mirrors D3D11_SUBRESOURCE_DATA.
public struct D3D11.SubresourceData
- Inherited Members
Fields
SysMemPitch
Row stride in bytes (width × bytes-per-pixel for a 2D texture).
public uint SysMemPitch
Field Value
SysMemSlicePitch
Slice stride in bytes (unused for 2D textures — set to 0).
public uint SysMemSlicePitch
Field Value
pSysMem
Pointer to the initialisation data.
public void* pSysMem
Field Value
- void*