Struct D3D11.RenderTargetBlendDesc
Describes the blend state for a render target.
Mirrors D3D11_RENDER_TARGET_BLEND_DESC.
public struct D3D11.RenderTargetBlendDesc
- Inherited Members
Fields
BlendEnable
public int BlendEnable
Field Value
BlendOp
public uint BlendOp
Field Value
BlendOpAlpha
public uint BlendOpAlpha
Field Value
DestBlend
public uint DestBlend
Field Value
DestBlendAlpha
public uint DestBlendAlpha
Field Value
RenderTargetWriteMask
public byte RenderTargetWriteMask
Field Value
SrcBlend
public uint SrcBlend
Field Value
SrcBlendAlpha
public uint SrcBlendAlpha