Table of Contents

Struct D3D11.RenderTargetBlendDesc

Namespace
Xui.Runtime.Windows
Assembly
Xui.Runtime.Windows.dll

Describes the blend state for a render target. Mirrors D3D11_RENDER_TARGET_BLEND_DESC.

public struct D3D11.RenderTargetBlendDesc
Inherited Members

Fields

BlendEnable

public int BlendEnable

Field Value

int

BlendOp

public uint BlendOp

Field Value

uint

BlendOpAlpha

public uint BlendOpAlpha

Field Value

uint

DestBlend

public uint DestBlend

Field Value

uint

DestBlendAlpha

public uint DestBlendAlpha

Field Value

uint

RenderTargetWriteMask

public byte RenderTargetWriteMask

Field Value

byte

SrcBlend

public uint SrcBlend

Field Value

uint

SrcBlendAlpha

public uint SrcBlendAlpha

Field Value

uint