Enum D3D11.CpuAccessFlags
Specifies the types of CPU access allowed for a resource.
Mirrors D3D11_CPU_ACCESS_FLAG.
[Flags]
public enum D3D11.CpuAccessFlags : uint
Fields
None = 0Read = 131072Write = 65536
Specifies the types of CPU access allowed for a resource.
Mirrors D3D11_CPU_ACCESS_FLAG.
[Flags]
public enum D3D11.CpuAccessFlags : uint
None = 0Read = 131072Write = 65536