Struct D3D11.BlendDesc
Describes the blend state.
Mirrors D3D11_BLEND_DESC.
public struct D3D11.BlendDesc
- Inherited Members
Fields
AlphaToCoverageEnable
public int AlphaToCoverageEnable
Field Value
IndependentBlendEnable
public int IndependentBlendEnable
Field Value
RenderTarget
public byte* RenderTarget
Field Value
- byte*