Table of Contents

Enum FillRule

Namespace
Xui.Core.Canvas
Assembly
Core.dll

Specifies the algorithm used to determine the "insideness" of a point in a path, controlling how filled shapes are rendered.

public enum FillRule

Fields

EvenOdd = 1

Uses the even-odd rule. A point is inside the path if a ray drawn from it to infinity crosses the path segments an odd number of times.

NonZero = 0

Uses the non-zero winding rule. A point is inside the path if the sum of path segment windings around it is non-zero. This is the default rule.