Interface IWindow
Represents a platform-specific window implementation used by the Xui runtime. Each platform (e.g., Windows, macOS, iOS) must provide an implementation of this interface to manage window lifecycle, rendering, and input.
This interface is typically paired with an abstract window in the Xui framework, and is not used directly by application developers.
public interface IWindow
Properties
RequireKeyboard
Gets or sets whether the window currently requires keyboard input focus. Platforms may use this to show or hide on-screen keyboards.
bool RequireKeyboard { get; set; }
Property Value
Title
Gets or sets the window title, where supported by the platform (e.g., desktop).
string Title { get; set; }
Property Value
Methods
Invalidate()
Requests a redraw of the window surface. The platform should trigger a paint or render callback as soon as possible.
void Invalidate()
Show()
Displays the window to the user. This may include making it visible, entering the main loop, or attaching it to the application’s view hierarchy, depending on the platform.
void Show()